A Scholar-practitioner in Game Studies, Software Studies, and AI.
Publications
❍ Zhou, Hongwei, Jichen Zhu, Michael Mateas, and Noah Wardrip-Fruin. "The Eyes, the Hands and the Brain: What can Text-to-Image Models Offer for Game Design and Visual Creativity?." In Proceedings of the 19th International Conference on the Foundations of Digital Games, pp. 1-13. 2024.
❍ Zhou, Hongwei, Noah Wardrip-Fruin, and Michael Mateas. "Corporeal Capture: The Rhetoric of Boundaries in Procedurality." In Conference Proceedings of DiGRA 2024 Conference: Playgrounds. 2024.
❍ Zhou, Hongwei, and Angus G. Forbes. "Data Feel: Exploring Visual Effects in Video Games to Support Sensemaking Tasks." arXiv preprint arXiv:2210.03800 (2022).
❍ Zhou, Hongwei, Kyle Gonzalez, Nathan Altice, Noah Wardrip-Fruin, and Angus G. Forbes. "On the Maintenance of Meaning: A Deleuzian View on Proceduralism." In Proceedings of DiGRA 2022 Conference: Bringing Worlds Together. 2022.
❍ Zhou, Hongwei Henry, Oskar Elek, Pranav Anand, and Angus G. Forbes. "Bio-inspired structure identification in language embeddings." In 2020 IEEE 5th Workshop on Visualization for the Digital Humanities (VIS4DH), pp. 7-13. IEEE, 2020.
❍ Zhou, Hongwei, Yichen Gong, Luvneesh Mugrai, Ahmed Khalifa, Andy Nealen, and Julian Togelius. "A hybrid search agent in pommerman." In Proceedings of the 13th international conference on the foundations of digital games, pp. 1-4. 2018.
❍ Gopstein, Dan, Hongwei Henry Zhou, Phyllis Frankl, and Justin Cappos. "Prevalence of confusing code in software projects: Atoms of confusion in the wild." In Proceedings of the 15th international conference on mining software repositories, pp. 281-291. 2018.
M.S. Thesis
❍ Zhou, H. (2022). Islands and Bridges of Language: Bio-Inspired Structural Analysis of Language Embedding Data. UC Santa Cruz. ProQuest ID: Zhou_ucsc_0036N_12453. Merritt ID: ark:/13030/m5fn8809. Retrieved from https://escholarship.org/uc/item/6zj1r9ch